All my dreams are memes, and all my memes are dreams...

Kelsey @Kel-chan

Joined on 3/6/11

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Kel-chan's News

Posted by Kel-chan - June 25th, 2015

yay Gunmetal Black episode one is done.

Watch it here: http://www.newgrounds.com/portal/view/659791

I learned alot and most definately will STOP not usng mocap in some scenes. I did it a few times in this episode and its noticeable- atleast to me. That said, I think my fights improved a little bit. Im not sure.

anyways next up we have Coming Attractions



This hopefully will be done in august

Then after that will probably be





Followed by




If you wish to support these endevours or want a commission project feel free to consider donating to my patreon page


I'd like consider maybe getting some professional motion capture bvh packs for this like walking and random everyday stuff just to build up my animation library and cut some of the workload.


As always thanks for watching (or not) =D

Posted by Kel-chan - May 31st, 2015

Yay 1000+ fans sort of....


Thanks to Tom for making that banner thing although now I'm leery since theres a bunch of ppl that clicked on it without watching my prior stuff. It seems a cheesy way to break 1000 but I'll try to get better.

One main issue I have been having which is readily visible in the Spike V Revy video is the lack of easing and some of the stiff and non smooth animation.

Of course thats craptastic animation on my part but also I did not use any motion capture in that as I just wanted to practice my basic animtion which is why it looks different from say Arc Infinitum.

Never again! Motion capture forever

Anyways I'm trying to work on some stuff though I'm not sure how I want to do it. Funny thing with 3d is you can imitate a more 2D style or 3D style which would be like trying to make something like game cutscenes.

I lean more toward the 2D so I'm going to try that first

Here's some raw animation from the gunmetal black fight with no effects or things yet. Personally I like this lower frame rate that mimics some 2d stuff. It just has the right amount of 2D jumpy-ness i guess. Also it results in much smaller file sizes. 60FPS files ARE HUGE. I can't do a whole series with that since I'd run out of HDD space. Also with the lower frame rate, the physics twitches and problems are much less noticeable.



Hopefully I'll get this done already, it'd taking forever


Posted by Kel-chan - May 25th, 2015

Watch here: http://www.newgrounds.com/portal/view/658250


This was a short test animation I made while waiting for the lines for Gunmetal Black episode 00. I decided to test rendering this at 60 fps just to see what it looks like which is why it looks a  little different. Personally I dont like 60 fps as its too much like a videogame. Thatd be good for something like final fantasy or something but it doesn't look cartoon enough since the 3d rig is somewhat limited as well as my mocap ability. I think the lower frame rates look more right for the stuff i'm doing also since the models themselves are more cartoony. I'll be working on making some smears and stuff for future fight scenes since that will add to the 2d-ish look I want.




Gunmetal Black is pretty much done but I had to rewrite a scene and redo a character to make him more interesting and a better fit for the story so I made this character from the Ryu char.


Harima Haruo, son of Harima Kenji lool



I also have to make his fight scene debut which will take a little time

Posted by Kel-chan - April 22nd, 2015

Good news everyone!


I made a short sienfeld-ish thing about a skype conversation taken verbatim and acted out by anime characters. I don't think I'll post it in my videos because its not really super great but meh.


For the patreon supporters In addition to some specific tutorials, I am also doing animation sessions so that if you're interested, you can see not only how I do stuff, but also the progress of the animation I am currently working on.

If you're so interested here is the link




Basically I just ramble explaining stuff as I go and you can see the process. These will be long videos kind of like livestreams.


Best news is Codeblack sent me the lines so I can start adding them in to the animations now

Posted by Kel-chan - April 18th, 2015

Should you be interested in learning how to make a sci fi rifle model for 3d animation or games, or 3d printing. Here you go.


The program is here to download : http://www.sketchup.com/download


Part 2 will be done shortly and posted here once its done or you can just sub to my youtube and get it.


Finished model









Posted by Kel-chan - April 11th, 2015

I'mma trying to start/revive my dead youtube. I will be posting some animation tutorials, model design tutorials, background creation, animation updates as well as gaming commentary on my fav games which i tend to suck horribly at.

Here's my youtube!


I'll show you how to make backgrounds and computer models for 2d/3d animations

Dead or alive  style smash!



Tutorial the first! Making a Rapier prop for a character in sketchup!




Here is the final rapier I made and here is Pt 2




Posted by Kel-chan - March 24th, 2015

Here's some action sequences I'm working on for the next Gunmetal Black...er ateast the episode after that. CodeBlackHayate will be back to voice some of these characters


This character I'm calling Light and I just made her up but she'll be a villian type. I'm working on her male counterpart so I get a bit of the Jessi and James style thing going on.



One good thing I learned was how to draw over video using After effects which will help a bit later on

Posted by Kel-chan - March 1st, 2015

Watch it HERE: http://www.newgrounds.com/portal/view/654141


Well ep 2 i done such as it is.


It was fun to write and make, I keep learning alot of crap so hopefully things will get better. Even though its not great I still think the body language animation was the best I've done as of yet in this thing. I still have to work on stuff of course but whatevs. I like this series and probably will continue it as I have some fun ideas and its made me rethink some stuff to focus on this year.



Galaxy Police Squad is hereby disbanded! (for the meantime) Sorry gang I have some ideas to take from that and put into a more focused animation.

Kagemusha! (after the next episode) Will be hereby Disbanded! (as Arc Infinitum is cooler and more fun to make)

My manga  Aries Sky is disbanded! (may resume it at sometime but probably not)

Gunmetal Black! ( you are getting a makeover and redux)


I said I was only going to do two series and the ones that interest me the most are Arc and GunMetal Black.

I spent sometime redoing the Gunmetal black characters and am basically going to take the stuff I'm learning and going to work on making that into something.


That means you Maeko.



I'll make it into something. But mainly it'll be action-comedy and basically when I want to make a random fight scene that doesn't fit into Arc Infinitum, it'll end up here so I dont get rusty on sword play.

Posted by Kel-chan - February 13th, 2015

Heres some test shots from working on the episode 2 of the Arc Infinitum. I added a depth of field for some things so the background or far shots are a little blurry.



I finally have a last name for Ranko. It's Inspector Ranko Tsukamoto, and Decker's full name

is Inspector Anton Decker.




I officially changed Decker's hair to the longer style which is more like Dantes' just for the lulz. I'm also trying to experiment with different visual tones for things for certain segments-. Ranko's segment is kind of blue, Deckes is or more orangish red



I'm almost done with the action sequences, its just basically the plot talking scenes that are left and it should be done in maybe 2-3 weeks



Posted by Kel-chan - February 3rd, 2015





The boy wonder died at 33.


A moment of silence for  the master.


What the hell is up with awesome animators dying young of random things.....


Monty Oum- the next thing I do is dedicated to you BRAH!