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Kelsey @Kel-chan

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Kel-chan's News

Posted by Kel-chan - November 18th, 2014

Watch it here http://www.newgrounds.com/portal/view/648818?updated=1


So I picked the serious shader and added an ambient occlusion to make it look a little better hopefully. It might have produced some lag or something i dunno.


Anyways its done. Its a remake of my old shinobi noir series. Next episode should be sometime next month if I'm lucky.

Also it will have some new chars that I have to make.


this was the concept art. The character is based off of Hibiki in the last blade game visually (pigtails but thats about it.)



I made the char model


I tried to give the filter that worn 60s look so its a little sephia with some screen noise and I think even though this is a daytime shot it will help to make it look darker.


This my fav char in the series even moreso than Amari thats the main char. Hibiki and Amari are sisters separated at birth- one becomes and assassin and the other a wandering samurai and they don't know eachother as adults.



So Next up in queue:

Finish Chapt 5 of Aries Sky

Start the X-mas GPS short

Start Kagemusha Ch 2


should you feel the need for speed my Patreon http://www.patreon.com/user?u=102503

Posted by Kel-chan - November 16th, 2014

I have a bunch of shaders and crap for MMD that I've found on deviantart and from beamman and bowlroll. I can't decide which one I like. Originally I usually go with a type of shader that looks cel-shaded and simple like regular anime.


This T-toon shader ( the final night filter isnt on this one)



But originally I got into 3d because of Appleseed which looks like this




I know thats a bunch of composites but still


I have a bunch of looks to choose from

Adult shader



NHCL shader ( I kind of like this one)


Serious Shader (this one looks pretty good too)


T-Toon Eye/hair shader ( this one kind of gives it that highlight but its a little plasticky)



The problem is with all these shaders since these models aren't amazing quality, nor are the rigged like a movie model would be with tons of bones and sliders- some of the more defined shaders bring out more of the flaws in the model geometry


Lemme know which one you like. For me it might be between NHCL and serious shader. It's kind of annoying because I rendered all of the next ep with T-Toon like I have been doing but only thought of this afterwards. The more serious shaders give it a more serious feel

Posted by Kel-chan - November 12th, 2014

Watch it here: http://www.newgrounds.com/portal/view/648612


I had to steal Jaltoid's look for the title card but meh

Its just a short that I meant to do back in like March but never got around to it. So I did it now just to warm up for making new Galaxy Police Squad episodes for next year.




Posted by Kel-chan - November 8th, 2014

Well here it is finally....



A while back I was gonna make a starwars thing. That fizzled out and I teamed up with someone else to make something a little more OC and it became this.



Space Pirate business...


It was interesting to make- I started it before doing the first ep of Kagemusha so it was a good learning experience.

Next week or so I will upload the next ep of Kagemusha and probably more pages of the Aries Sky manga.

Some of dat ninja action



Incidently I also have a GPS short I had Adoxographist record way back in March that I never got to so I'm working on that too....which should be interesting.


I remodeled alot of the chars for it

The new version of good ol Ada Muddguppy


And new version of the good old Lt. Sara Cuddlepuppy.



Doing GPS should be interesting since I get to mess with the models more to make exagerrated poses and also mix

it a bit with the 2d


All in all....lots of crap to do.....myeah...


Posted by Kel-chan - October 29th, 2014

I was messing around with stuff to try to get a cinematic darker look or gritty.

This is a nighttime scene so I'm using some blue filters. I want to get that 60s chanbara look which is overall more desaturated because the cameras were crappier then. The below is a screenshot from the 2003 Zatoichi movie which was the inspiration for this and even though it was made in 03, it still has that 60s samurai action look.





Filter A


Filter B



Personally I like B more but the thing is when the chars are against the sky they're hard to see- which does make sense since they're frickin ninjas but it may be too hard.

Filter A is more like a sin-city I think. B looks closer to the original color scheme of the first shinobi noir. The tough part is, I was in a pretty depressed mood when I made the original, and I'm not now so it's tough to make it that dark now.




Posted by Kel-chan - October 29th, 2014

Myeah next batch of pages for chapter 5 are out


I made playlists for this manga now so you can actually read it if you are interested


Also check it out here since its far easier to page flip



I also made a new character for this part. Captain Loren Decimus. I originally was going to make him a Major but I thought that was too high. Also if I made him a Lt. that would be too low so Cap'n sounds just right.




That thing in the background is the Ariesian flag which I finally got to making


Aries Flag- That Gear thing will have some symbology later I hope. I'll make the Arestra flag later.


In other news I'm still working on Kagemusha Chapter 1. Most of the hard part is done- I just have to add in a few talking scenes and also the ending then put it all together in vegas.


It should be done in maybe 2 weeks I hope


From R to L- Gennosuke (mainly in chapt 2), sato- and the Ninja version of amari

Posted by Kel-chan - October 16th, 2014

Mkay well my new(old) whatever series has started






Watch it here: http://www.newgrounds.com/portal/view/647333





A bit about this series: It's a reboot of the first (actually 2nd but the first was so bad it shouldn't even be called a series) series I put on NG. I have about 6 episodes written as of yet and since this is a drama type series it will be a little easier to make with the mocap since the fight scenes are more realistic and don't involve magic or weird stuff.

Also I'm getting a new mocap camera setup at the end of the month/next month that should help alot with the animation especially with multiple characters and fast movements for sword fighting.

The focus of this series will be solid story and character development. Sir Undead will reprise his role as the samurai lord Ashikaga and CodeblackHayate will help out with the other main female ronin character when we get to that episode.

I'm going to try to make something like an episode a month which should be do-able due to the type of animation thats called for with this project.



Also my Aries sky comic is update with the next batch of pages and I have....A PLAYLIST FINALLY TA-DA!!!!

All the chapters are separated on the playlist page now. But you can also check out the full comic so far here:




The comic is finally starting to get to the point in the story to where we will start seeing the nitty gritty of what is happening not just to the main characters but the worldspace in general. We'll also soon learn what exactly is the deal with Rion and her ability.



Chapter 5 still has a bit more to go with exposition of the Aresian side before we get to Chapt. 6 to see what happened with Rock and Pilla.


And incase anybody is interested I will spam my patreon http://www.patreon.com/user?u=102503

Posted by Kel-chan - October 3rd, 2014

So here again ae updates...


First up- Aries Sky- I added a couple more pages- I forgot to update NG with the rest so it's a little behind the NG art portal. You can check out my NG page if you can't find it.


Also the full comic is here http://www.inkblazers.com/read-manga/Aries-Sky-Chapter-5-Escape/7194/4/0?lang=en




Since I worked on that wushu fight animation last week I was a little bit behind in putting this out. Chapter 5 is going to be a little involved as things start to come together with tying in characters like Captain Shariz from the previous chapters. Unfortunately we won't get to see what Rock and Pilla have been up to until chapter 6.


In other news-

My series Sanctum is pretty much finished as far as animation but I'm waiting on some things from some other people. Hopefully it will be released before the end of the month but I might have to cross my fingers on that.



So whilst I wait for that to be done I'm rebooting the Shinobi Noir series and retitling it as "Swordsman". Btw this is the old shinobi noir series aka the only one I had an actual story written for. Y'all may not like it though as its  more of an action drama-esque type thing but we'll see how it goes.

I might be able to put out the prologue episode by next weekend depending on getting VA's since I have the action sequences mostly done.



Good thing is doing that short Wu martial arts project I found out how to fix the physics for clothing now so it won't be the eternal fluttering in the breeze.


Keep on trucking and don't drink any of that ebola-cola.





Posted by Kel-chan - September 23rd, 2014

I've been looking at some games and movies coming out of japan that are merging 3d characters with 2d backgrounds and 3d effects in after effects.

Namely Ranko Tsukigime's longest day




I'm trying to acheive this look since it not only looks nice but will cut down on the size of the render files if i just have the models animated and rendered and then composite them with background shots. BTW those characters are not drawings- they're 3d models.


So I tried this



Here is a 3D model rendered with basic lighting



This is the same model with a background slapped behind it




Added the character...



I put the background through the filter here to make it look more painted and merged it with the 3d model- the next step after this would be in final render to put the light rays and things in. I added some diffusion to blur things together a bit. At this point its sort of looking like some of the naruto shippuden games but the diffusion - while it blends it better it doesn't look as crisp




Taking it alittle further and making it look more like a painting it can tend to make it look more painted or drawn- this doesn't have the diffusion ans it probably doesn't need it since the character is blurred in with the paint layer. If I mix this and the layer with the raw 3d I could get it a little more crisp i think


Posted by Kel-chan - September 16th, 2014

Chapter 5 has been updated with the first 14 pages. There's going to be alot of stuff in this manga.


You can check it out on NG or here: http://www.inkblazers.com/manga-and-comics/Aries-Sky/detail-page/7194?lang=en

Le page one...



Aside from that i'm working on the my first serious animation series. Hopefully I can get Howard to help out with some of the animation. It'll be the first thing thats serious- more seinen anime style.



Random mocap  thing...


I didn't finish the model yet- he's got some parts poking through and also the motion data is not set on the floor plane correctly